tri_surface_display_opengl, a C++ code which gets the names of the node and element files defining a 3D triangulated surface or "tri_surface", reads the information from the files, and displays the surface on the screen.
The surface is presented in rotation about the X axis. By clicking the mouse button, the axis of rotation will be advanced from X to Y to Z and back to X.
tri_surface_display_opengl prefixwhere prefix is the common filename prefix, so that:
The information on this web page is distributed under the MIT license.
tri_surface_display_opengl is available in a C++ version.
tri_surface_display_opengl_test
opengl_test, a C++ code which uses opengl() to display graphic images on the screen;