fair_dice_simulation, a C++ code which simulates N games in which two fair dice are thrown and summed, creating graphics files for processing by gnuplot.
fair_dice_simulation nwhere
The computer code and data files made available on this web page are distributed under the MIT license
fair_dice_simulation is available in a C version and a C++ version and a FORTRAN90 version and a MATLAB version.
BROWNIAN_MOTION_SIMULATION, a C++ code which simulates Brownian motion in an M-dimensional region.
DUEL_SIMULATION, a C++ code which simulates N repetitions of a duel between two players, each of whom has a known firing accuracy.
gnuplot_test, C++ codes which illustrate how a program can write data and command files so that gnuplot can create plots of the program results.
HIGH_CARD_SIMULATION, a C++ code which simulates a situation in which you see the cards in a deck one by one, and must select the one you think is the highest and stop; the program uses GNUPLOT for graphics.
ISING_2D_SIMULATION, a C++ code which carries out a Monte Carlo simulation of an Ising model. a 2D array of positive and negative charges, each of which is likely to "flip" to be in agreement with neighbors.
LIFE_OPENGL, a C++ code which uses OpenGL to display the evolution of John Conway's "Game of Life".
POISSON_SIMULATION, a C++ code which simulates a Poisson process in which events randomly occur with an average waiting time of Lambda.
REACTOR_SIMULATION, a C++ code which a simple Monte Carlo simulation of the shielding effect of a slab of a certain thickness in front of a neutron source. This program was provided as an example with the book "Numerical Methods and Software."
SNAKES_AND_LADDERS, C++ codes which simulate the game of Snakes and Ladders.
THREE_BODY_SIMULATION, a C++ code which simulates the behavior of three planets, constrained to lie in a plane, and moving under the influence of gravity, by Walter Gander and Jiri Hrebicek.