full_deck_simulation, an Octave code which simulates a process in which a random card is drawn from a deck of 52, and then replaced, continuing until every card has been seen at least once.
A New York artist carried out an equivalent project by wandering the streets and picking up single playing cards that had been thrown away. Once a full, though motley, deck had been collected, it was displayed in a gallery. (Of course, many of the collected cards were duplicates, and thus didn't make the show!)
This is a version of a well-known problem in probability known as "the coupon collector's problem".
The computer code and data files described and made available on this web page are distributed under the MIT license
full_deck_simulation is available in a MATLAB version and an Octave version and a Python version.
octave_simulation, an Octave code which uses simulation to study card games, contests, and other processes which have a random element. Usually, the purpose is to try to predict the average behavior of the system over many trials.