XYZL_DISPLAY_OPENGL


XYZL_DISPLAY_OPENGL, a C++ code which reads XYZL information defining 3D points and lines, and displays an image using OpenGL.

The program displays the data, and slowly rotates it.

The program SXYZ_DELAUNAY, which creates a Delaunay triangulation on a sphere, is an example of a program whose output is in the form that this program can display.

Usage:

xyzl_display_opengl prefix
reads the XYZ coordinate data in prefix.xyz and the line information in prefix.xyzl, and displays a plot of the points and lines. The image will slowly rotate. Successive mouse clicks alternate the axis of rotation from the X, to the Y, to the Z axis and back again.

Licensing:

The information on this web page is distributed under the MIT license.

Languages:

xyzl_display_opengl is available in a C++ version.

Related Data and Programs:

FERN_OPENGL, a C++ program which uses OpenGL to display the Barnsley fractal fern.

SCREENSHOT_OPENGL, a C++ program which shows how a program using the OpenGL graphics library can save a screenshot of the graphics being displayed.

SPHERE_XYZ_DISPLAY_OPENGL, a C++ program which reads XYZ information defining points in 3D, and displays a unit sphere and the points, using OpenGL.

XYL_DISPLAY_OPENGL, a C++ program which reads XYL information defining points and lines in 2D, and displays an image using OpenGL.

XYZ, a data directory which contains some examples of 3D pointsets.

XYZ_DISPLAY_OPENGL, a C++ program which reads an XYZ file of 3D point coordinates, and displays an image of those points using OpenGL.

XYZF, a data directory which contains some examples of sets of 3D points and faces.

XYZF_DISPLAY_OPENGL, a C++ program which reads XYZF information defining points and faces in 3D, and displays an image using OpenGL.

XYZL, a data directory which contains some examples of sets of 3D points and lines.

XYZL_DISPLAY, a MATLAB program which reads XYZL information defining points and lines in 3D, and displays an image in a MATLAB graphics window.

Reference:

  1. Edward Angel,
    Interactive Computer Graphics, a Top-Down Approach with OpenGL,
    Addison-Wesley, 2000,
    ISBN: 0-201-38597-X,
    LC: T385.A514.
  2. Renate Kempf, Chris Frazier, editors,
    OpenGL Reference Manual,
    Fourth Edition,
    Addison-Wesley, 2004,
    ISBN: 032117383X,
    LC: T385.O642
  3. Mason Woo, Jackie Neider, Tom Davis,
    OpenGL Programming Guide,
    Addison-Wesley, 1997,
    ISBN: 0-201-46138-2,
    LC: T385.N435
  4. Richard Wright, Michael Sweet,
    OpenGL Superbible,
    Third Edition,
    Sams, 2004,
    ISBN: 0672326019,
    LC: T385.W73
  5. https://www.opengl.org/
    The official OpenGL site.

Source Code:

Examples and Tests:

List of Routines:

You can go up one level to the C++ source codes.


Last revised on 08 January 2009.