**wedge_integrals**,
a C++ code which
returns the exact value of the integral of any monomial x^i y^j z^k
over the interior of the unit wedge in 3D.

The interior of the unit wedge in 3D is defined by the constraints:

0 <= X 0 <= Y X + Y <= 1 -1 <= Z <= +1

The computer code and data files described and made available on this web page are distributed under the MIT license

**wedge_integrals** is available in
a C version and
a C++ version and
a FORTRAN90 version and
a MATLAB version and
a Python version.

BALL_INTEGRALS, a C++ code which returns the exact value of the integral of any monomial over the interior of the unit ball in 3D.

CIRCLE_INTEGRALS, a C++ code which returns the exact value of the integral of any monomial over the circumference of the unit circle in 2D.

CUBE_INTEGRALS, a C++ code which returns the exact value of the integral of any monomial over the interior of the unit cube in 3D.

DISK01_INTEGRALS, a C++ code which returns the exact value of the integral of any monomial over the interior of the unit disk in 2D.

HYPERBALL_INTEGRALS, a C++ code which returns the exact value of the integral of any monomial over the interior of the unit hyperball in M dimensions.

HYPERCUBE_INTEGRALS, a C++ code which returns the exact value of the integral of any monomial over the interior of the unit hypercube in M dimensions.

HYPERSPHERE_INTEGRALS, a C++ code which returns the exact value of the integral of any monomial over the surface of the unit hypersphere in M dimensions.

LINE_INTEGRALS, a C++ code which returns the exact value of the integral of any monomial over the unit line segment in 1D.

POLYGON_INTEGRALS, a C++ code which returns the exact value of the integral of any monomial over the interior of a polygon in 2D.

PYRAMID_INTEGRALS, a C++ code which returns the exact value of the integral of any monomial over the interior of the unit pyramid in 3D.

SIMPLEX_INTEGRALS, a C++ code which returns the exact value of the integral of any monomial over the interior of the unit simplex in M dimensions.

SPHERE_INTEGRALS, a C++ code which returns the exact value of the integral of any monomial over the surface of the unit sphere in 3D.

SQUARE_INTEGRALS, a C++ code which returns the exact value of the integral of any monomial over the interior of the unit square in 2D.

TETRAHEDRON_INTEGRALS, a C++ code which returns the exact value of the integral of any monomial over the interior of the unit tetrahedron in 3D.

TRIANGLE_INTEGRALS, a C++ code which returns the exact value of the integral of any monomial over the interior of the unit triangle in 2D.

WEDGE_EXACTNESS, a C++ code which investigates the monomial exactness of a quadrature rule over the interior of the unit wedge in 3D.

WEDGE_FELIPPA_RULE, a C++ code which returns quadratures rules for approximating integrals over the interior of the unit wedge in 3D.

WEDGE_GRID, a C++ code which computes a grid of points over the interior of the unit wedge in 3D.

WEDGE_MONTE_CARLO, a C++ code which uses the Monte Carlo method to estimate integrals over the interior of the unit wedge in 3D.

- wedge_integrals.cpp, the source code.
- wedge_integrals.sh, compiles the source code.
- wedge_integrals.hpp, the include file.