polygonal_surface_display_opengl


polygonal_surface_display_opengl, a C++ code which gets the names of the node and element files defining a polygonal surface, reads the information from the files, and displays the surface on the screen using OpenGL.

The surface is presented in rotation about the X axis. By clicking the mouse button, the axis of rotation will be advanced from X to Y to Z and back to X.

Usage:

polygonal_surface_display prefix
where prefix is the common filename prefix, so that: reads the information and displays an image of the polygonal surface on the screen.

Licensing:

The computer code and data files described and made available on this web page are distributed under the MIT license

Languages:

polygonal_surface_display_opengl is available in a C++ version.

Related Data and Programs:

polygonal_surface_display_opengl_test

caustic_opengl, a C++ code which computes a caustic curve and displays it using OpenGL.

FERN_OPENGL, a C++ code which uses OpenGL to display the Barnsley fractal fern.

LIFE_OPENGL, a C++ code which simulates a version of John Conway's "Game of Life", displaying the results using OpenGL.

LIGHTS_OUT_OPENGL, a C++ code which sets up a "Lights Out" game and allows the user to solve it, using the OpenGL graphics window.

LISSAJOUS_OPENGL, a C++ code which computes a Lissajous figure and displays it using OpenGL.

opengl_test, C++ codes which illustrate the use of the OpenGL graphics library;

POLYGONAL_SURFACE, a data directory which contains examples of polygonal surface files.

ROTATING_CUBE_DISPLAY_OPENGL, a C++ code which displays a rotating color cube in 3D, using OpenGL;

SCREENSHOT_OPENGL, a C++ code which shows how a program using the OpenGL graphics library can save a screenshot of the graphics being displayed.

SPHERE_XYZ_DISPLAY_OPENGL, a C++ code which reads XYZ information defining points in 3D, and displays a unit sphere and the points, using OpenGL.

TET_MESH_DISPLAY_OPENGL, a C++ code which reads files defining a tet mesh and displays an image using Open GL.

TRI_SURFACE_DISPLAY_OPENGL, a C++ code which displays the 3D graphics information in a TRI_SURFACE file using OpenGL.

TRIANGULATION_DISPLAY_OPENGL, a C++ code which reads files defining a triangulation and displays an image using Open GL.

Reference:

  1. Edward Angel,
    Interactive Computer Graphics, a Top-Down Approach with OpenGL,
    Addison-Wesley, 2000,
    ISBN: 0-201-38597-X,
    LC: T385.A514.

Source Code:


Last revised on 18 May 2023.