mesh_bandwidth


mesh_bandwidth, a C++ code which computes the geometric bandwidth of a mesh.

The user specifies an element file, containing the indices of the nodes that make up each element. Examples of such a file include the order 3 and order 6 triangulation files, but any order of element may be used.

Not only may any element type be used, but the geometric region may be of any spatial dimension.

The program reads the element information and computes the geometric bandwidth M as

M = ML + 1 + MU
where ML is the lower bandwidth, namely, the maximum value over all nodes I of the difference (I-J), taken over all nodes J that share an element with node I. The upper bandwidth is the maximum value of (J-I) under the same conditions.

The geometric bandwidth M is the linear algebraic bandwidth of the adjacency matrix of the mesh, where I and J are considered to be adjacent if there is some element that includes both nodes.

The geometric bandwidth is of interest since it is the bandwidth of the finite element matrix associated with the mesh, when a scalar quantity is being approximated and there is a single unknown for every node, and the unknowns have the same numbering as the nodes.

Usage:

mesh_bandwidth element_file
where computes and prints the geometric bandwidth.

Licensing:

The computer code and data files described and made available on this web page are distributed under the MIT license

Languages:

mesh_bandwidth is available in a C version and a C++ version and a FORTRAN90 version and a MATLAB version.

Related Data and Programs:

mesh_bandwidth_test

TABLE_DELAUNAY, a C++ code which triangulates a set of nodes whose coordinates are stored in a file.

TET_MESH_RCM, a C++ code which applies the reverse Cuthill-McKee reordering to a tetrahedral mesh of nodes in 3D.

TRIANGLE, a C program which computes a triangulation of a geometric region.

TRIANGULATION_DISPLAY_OPENGL, a C++ code which reads files defining a triangulation and displays an image using Open GL.

TRIANGULATION_ORDER3, a directory which contains a description and examples of order 3 triangulations.

TRIANGULATION_ORDER6, a directory which contains a description and examples of order 6 triangulations.

TRIANGULATION_PLOT, a C++ code which reads data defining a triangulation and creates a PostScript image of the nodes and triangles.

Reference:

  1. Alan George, Joseph Liu,
    Computer Solution of Large Sparse Positive Definite Matrices,
    Prentice Hall, 1981,
    QA 188.G46
  2. Norman Gibbs, William Poole, Paul Stockmeyer,
    An Algorithm for Reducing the Bandwidth and Profile of a Sparse Matrix,
    SIAM Journal on Numerical Analysis,
    Volume 13, pages 236-250, 1976.
  3. Norman Gibbs,
    Algorithm 509: A Hybrid Profile Reduction Algorithm,
    ACM Transactions on Mathematical Software,
    Volume 2, Issue 4, pages 378-387, 1976.
  4. Joseph ORourke,
    Computational Geometry,
    Cambridge University Press,
    Second Edition, 1998.

Source Code:


Last revised on 27 March 2020.