cube_grid


cube_grid, a C++ code which generates a grid of points over the interior of a cube in 3D.

The 3D cube is the set of points (X(1),X(2),X(3)) such that:

         A(I) <= X(I) <= B(I)
       

For each dimension I, a set of parameters is input:

The centering options allow the user to control the centering of the equally spaced points. This is easiest to illustrate if we look at a 1 dimensional case and assume A = 0 and B = 1. Then, using NS = 4, the centering options will produce 4 equally spaced points as follows:

Licensing:

The computer code and data files described and made available on this web page are distributed under the MIT license

Languages:

cube_grid is available in a C version and a C++ version and a FORTRAN90 version and a MATLAB version and a Python version.

Related Data and Programs:

BALL_GRID, a C++ code which computes a grid of points over the interior of a ball in 3D.

CIRCLE_ARC_GRID, a C++ code which computes a grid of points over the length of a circular arc in 2D;

cube_grid_test

DISK_GRID, a C++ code which computes a grid of points over the interior of a disk in 2D.

ELLIPSE_GRID, a C++ code which computes a grid of points over the interior of an ellipse in 2D.

ELLIPSOID_GRID, a C++ code which computes a grid of points over the interior of an ellipsoid in 3D.

HYPERCUBE_GRID, a C++ code which computes a grid of points over the interior of a hypercube in M dimensions.

LINE_GRID, a C++ code which computes a grid of points over the interior of a line segment in 1D.

POLYGON_GRID, a C++ code which generates a grid of points over the interior of a polygon in 2D.

PYRAMID_GRID, a C++ code which computes a grid of points over the interior of the unit pyramid in 3D.

SIMPLEX_GRID, a C++ code which generates a grid of points over the interior of a simplex in M dimensions.

SPHERE_FIBONACCI_GRID, a C++ code which uses a Fibonacci spiral to create a grid of points on the surface of the unit sphere in 3D.

SPHERE_GRID, a C++ code which provides a number of ways of generating grids of points, or of points and lines, or of points and lines and faces, on the surface of the unit sphere in 3D.

SPHERE_LLQ_GRID, a C++ code which uses longitudes and latitudes to create grids of points, lines, and quadrilaterals on the surface of the unit sphere in 3D.

SPHERE_LLT_GRID, a C++ code which uses longitudes and latitudes to create grids of points, lines, and triangles on the surface of the unit sphere in 3D.

SQUARE_GRID, a C++ code which computes a grid of points over the interior of a square in 2D.

TETRAHEDRON_GRID, a C++ code which computes a grid of points over the interior of a tetrahedron in 3D.

TRIANGLE_GRID, a C++ code which computes a grid of points over the interior of a triangle in 2D.

WEDGE_GRID, a C++ code which computes a grid of points over the interior of the unit wedge in 3D.

Source Code:


Last revised on 23 February 2020.