circle_grid_display


circle_grid_display, an Octave code which reads a matrix of integers, and draws a corresponding grid of circles filled with color.

The program will display a grid of circles filled with colors according to the values in the matrix:

This program was designed in particular to make it possible to illustrate individual steps in the evolution of John Conway's Game of Life.

Licensing:

The computer code and data files made available on this web page are distributed under the MIT license

Languages:

circle_grid_display is available in a MATLAB version and an Octave version.

Related Programs:

circle_grid_display_test

ball_and_stick_display, an Octave code which demonstrates the creation of a 3d ball and stick image;

box_display, an Octave code which displays a box plot, over integer pairs of data, of a function defined by two formulas.

box_plot, an Octave code which displays a box plot of data that consists of pairs of integers;

cc_display, an Octave code which displays the points used in a 2d clenshaw-curtis quadrature rule;

gl_display, an Octave code which displays the points used in a 2d gauss-legendre quadrature rule;

grf_display, an Octave code which reads a grf file defining a mathematical graph and displays it in the MATLAB graphics window.

grid_display, an Octave code which reads a file of points on a grid or sparse grid, displays the grid and saves the image in a portable network graphics (png) file;

grids_display, an Octave code which reads two files of grids or sparse grids, displays the first with hollow blue dots, the second with red dots.

life, an Octave code which computes a few steps of the evolution of john conway's game of life, intended as a starting point for implementing a parallel version.

nested_sequence_display, an Octave code which displays a set of nested sequences.

sequence_streak_display, an Octave code which displays a streak plot of a numeric sequence;

tensor_grid_display, an Octave code which can display the grid points of a tensor product rule used for interpolation or quadrature, in 1d, 2d or 3d.

Source Code:


Last revised on 14 December 2018