tet_mesh_display_opengl_test, a C++ code which calls tet_mesh_display_opengl(), which reads the name of two data files defining a tetrahedral mesh ("tet mesh"), reads the data, and displays the tet mesh using OpenGL.
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tet_mesh_display_opengl, a C++ code which reads the name of two data files defining a tetrahedral mesh ("tet mesh"), reads the data, and displays the tet mesh using OpenGL.
CUBE_ORDER4 is a cube-shaped region, which may be meshed by order-4 tetrahedrons.
tet_mesh_display_opengl cube_order4
TWENTY_ORDER4 is a region formed by 20 random nodes.
tet_mesh_display_opengl twenty_order4
CUBE_ORDER10 is a cube-shaped region, which may be meshed by order-10 tetrahedrons.
tet_mesh_display_opengl cube_order10
ONEONEEIGHT_ORDER10 is a region formed by the refinement of 20 random nodes to 118 nodes (by adding the midside nodes.)
tet_mesh_display_opengl oneoneeight_order10