TET_MESH Routines for a Tet Mesh

TET_MESH is a C++ library which constructs, describes, or modifies a mesh of tetrahedrons.

The simplest tet mesh, which we term an order 4 or linear mesh, uses four points to define each tetrahedron. A second type of mesh, known as an order 10 or quadratic mesh, uses ten points.

While an order 4 mesh can naturally be constructed directly from most sets of data points, a mesh of order 10 is not usually constructed directly from the data; at least in the simplest case, one wants the 6 extra nodes to be the midpoints of the sides determined by the 4 vertices.

Thus, an order 10 tet mesh is typically generated in two steps:

• generate an order 4 mesh, in which every tetrahedral vertex comes from a user data point;
• generate an order 10 mesh from the order 4 mesh, in which the new midside points are not user data points, but rather averages of pairs of tetrahedral vertices.

Languages:

TET_MESH is available in a C++ version and a C++ version and a FORTRAN77 version and a FORTRAN90 version and a MATLAB version.

Related Programs:

CVT_TET_MESH, a FORTRAN90 library which uses CVT methods to compute a tet mesh in a region.

GEOMETRY, a C++ library which includes a number of routines for making computations involving tetrahedrons.

GEOMPACK, a C++ library which contains a routine DTRIS3 that can compute the tet mesh for a set of 3D points, as well as the adjacency information.

KEAST, a C++ library which defines a number of quadrature rules for a tetrahedron.

NCC_TETRAHEDRON, a C++ library which defines Newton-Cotes closed quadrature rules on a tetrahedron.

NCO_TETRAHEDRON, a C++ library which defines Newton-Cotes open quadrature rules on a tetrahedron.

QUADRATURE_RULES_TET, a dataset directory which contains triples of files defining various quadrature rules on tetrahedrons.

TABLE_TET_MESH, a FORTRAN90 program which can compute the tet mesh for a given set of points.

TEST_TET_MESH, a FORTRAN90 library which defines a few test regions for the generation of a tet mesh.

TET_MESH_BOUNDARY, a C++ program which returns the nodes and faces of the boundary of a tetrahedral mesh, which themselves form a 3D triangular mesh or "TRI_SURFACE".

TET_MESH_DISPLAY, a MATLAB program which can read in the node and tetra files defining a tet mesh and display a wireframe image.

TET_MESH_DISPLAY_OPENGL, a C++ program which can read in the node and tetra files defining a tet mesh and display a wireframe image.

TET_MESH_L2Q, a C++ program which converts a linear to quadratic tet mesh.

TET_MESH_ORDER4, a directory which contains a description and examples of a tet mesh using order 4 elements.

TET_MESH_ORDER10, a directory which contains a description and examples of a tet mesh using order 10 elements.

TET_MESH_Q2L, a C++ program which converts a quadratic to linear tet mesh.

TET_MESH_QUAD, a C++ program which estimates the integral of a function over a region defined by a tetrahedral mesh.

TET_MESH_QUALITY, a C++ program which computes the quality of a tet mesh.

TET_MESH_RCM, a C++ program which takes a tet mesh and relabels the nodes to reduce the bandwidth of the corresponding adjacency matrix.

TET_MESH_REFINE, a C++ program which can refine a tet mesh.

TET_MESH_TET_NEIGHBORS, a C++ program which computes the tetrahedral adjacency information.

TET_MESH_VOLUMES, a C++ program which computes the volume of each tetrahedron in a tet mesh;

Reference:

1. Herbert Edelsbrunner,
Geometry and Topology for Mesh Generation,
Cambridge, 2001,
ISBN: 0-521-79309-2,
LC: QA377.E36.
2. Barry Joe,
GEOMPACK - a software package for the generation of meshes using geometric algorithms,
Volume 13, Number 5, 1991, pages 325-331.
3. Anwei Liu, Barry Joe,
Quality Local Refinement of Tetrahedral Meshes Based on 8-Subtetrahedron Subdivision,
Mathematics of Computation,
Volume 65, Number 215, July 1996, pages 1183-1200.
A Simple Mesh Generator in MATLAB,
SIAM Review,
Volume 46, Number 2, June 2004, pages 329-345.

List of Routines:

• I4_MAX returns the maximum of two I4's.
• I4_MIN returns the minimum of two I4's.
• I4_SWAP switches two I4's.
• I4_UNIFORM returns a scaled pseudorandom I4.
• I4COL_COMPARE compares columns I and J of an I4COL.
• I4COL_SORT_A ascending sorts the columns of an I4COL.
• I4COL_SORT2_A ascending sorts the elements of each column of an I4COL.
• I4COL_SORTED_UNIQUE_COUNT counts unique elements in an I4COL.
• I4COL_SWAP swaps two columns of an I4COL.
• I4I4_SORT_A ascending sorts a pair of I4's.
• I4I4I4_SORT_A ascending sorts a triple of I4's.
• I4MAT_TRANSPOSE_PRINT prints an I4MAT, transposed.
• I4MAT_TRANSPOSE_PRINT_SOME prints some of an I4MAT, transposed.
• I4VEC_PRINT prints an I4VEC.
• I4VEC_SUM sums the entries of an I4VEC.
• I4VEC_ZERO zeroes an I4VEC.
• R4_ABS returns the absolute value of an R4.
• R4_NINT returns the nearest integer to an R4.
• R8_HUGE returns a "huge" R8.
• R8_MAX returns the maximum of two R8's.
• R8_MIN returns the minimum of two R8's.
• R8_SWAP switches two R8's.
• R8_UNIFORM_01 returns a unit pseudorandom R8.
• R8MAT_DET_4D computes the determinant of a 4 by 4 R8MAT.
• R8MAT_MV multiplies a matrix times a vector.
• R8MAT_PRINT prints an R8MAT, with an optional title.
• R8MAT_PRINT_SOME prints some of an R8MAT.
• R8MAT_SOLVE uses Gauss-Jordan elimination to solve an N by N linear system.
• R8MAT_TRANSPOSE_PRINT prints an R8MAT, transposed.
• R8MAT_TRANSPOSE_PRINT_SOME prints some of an R8MAT, transposed.
• R8MAT_UNIFORM_01 fills a double precision array with unit pseudorandom values.
• R8VEC_CROSS_3D computes the cross product of two vectors in 3D.
• R8VEC_IS_NONNEGATIVE is true if all entries in an R8VEC are nonnegative.
• R8VEC_IS_ZERO is true if the entries in an R8VEC are all zero.
• R8VEC_LENGTH returns the Euclidean length of a R8VEC
• R8VEC_MAX returns the maximum element in an R8VEC.
• R8VEC_MEAN returns the mean of a R8VEC.
• R8VEC_MIN returns the minimum element in an R8VEC.
• R8VEC_PRINT prints an R8VEC.
• R8VEC_SUM returns the sum of an R8VEC.
• R8VEC_UNIFORM_01 returns a unit pseudorandom R8VEC.
• R8VEC_VARIANCE returns the variance of a double vector.
• R8VEC_ZERO zeroes a real vector.
• S_LEN_TRIM returns the length of a string to the last nonblank.
• SORT_HEAP_EXTERNAL externally sorts a list of items into ascending order.
• TET_MESH_NEIGHBOR_TETS determines tetrahedron neighbors.
• TET_MESH_NODE_ORDER: determines the order of nodes.
• TET_MESH_ORDER4_BOUNDARY_FACE_COUNT counts the number of boundary faces.
• TET_MESH_ORDER4_EDGE_COUNT counts the number of edges.
• TET_MESH_ORDER4_EXAMPLE_SET sets an example linear tet mesh.
• TET_MESH_ORDER4_EXAMPLE_SIZE sizes an example linear tet mesh.
• TET_MESH_ORDER4_REFINE_COMPUTE computes a refined order 4 tet mesh
• TET_MESH_ORDER4_REFINE_SIZE sizes a refined order 4 tet mesh.
• TET_MESH_ORDER4_TO_ORDER10_COMPUTE computes a quadratic tet mesh from a linear one.
• TET_MESH_ORDER4_TO_ORDER10_SIZE sizes a quadratic tet mesh from a linear one.
• TET_MESH_ORDER10_EXAMPLE_SET sets an example quadratic tet mesh.
• TET_MESH_ORDER10_EXAMPLE_SIZE sizes an example quadratic tet mesh.
• TET_MESH_ORDER10_TO_ORDER4_COMPUTE linearizes a quadratic tet mesh.
• TET_MESH_ORDER10_TO_ORDER4_SIZE sizes a linear tet mesh from a quadratic one.
• TET_MESH_QUAD approximates an integral over a tet mesh.
• TET_MESH_QUALITY1 returns a tet mesh quality factor.
• TET_MESH_QUALITY2 returns a tet mesh quality factor.
• TET_MESH_QUALITY3 returns a tet mesh quality factor.
• TET_MESH_QUALITY4 returns a tet mesh quality factor.
• TET_MESH_QUALITY5 returns a tet mesh quality factor.
• TET_MESH_SEARCH_DELAUNAY searches a Delaunay tet mesh for a point.
• TET_MESH_SEARCH_NAIVE naively searches a tet mesh.
• TETRAHEDRON_BARYCENTRIC returns the barycentric coordinates of a point.
• TETRAHEDRON_CIRCUMSPHERE_3D computes the circumsphere of a tetrahedron in 3D.
• TETRAHEDRON_EDGE_LENGTH_3D returns edge lengths of a tetrahedron in 3D.
• TETRAHEDRON_INSPHERE_3D finds the insphere of a tetrahedron in 3D.
• TETRAHEDRON_ORDER4_PHYSICAL_TO_REFERENCE maps physical points to reference points.
• TETRAHEDRON_ORDER4_REFERENCE_TO_PHYSICAL maps reference points to physical points.
• TETRAHEDRON_QUALITY1_3D: "quality" of a tetrahedron in 3D.
• TETRAHEDRON_QUALITY2_3D: "quality" of a tetrahedron in 3D.
• TETRAHEDRON_QUALITY3_3D computes the mean ratio of a tetrahedron.
• TETRAHEDRON_QUALITY4_3D computes the minimum solid angle of a tetrahedron.
• TETRAHEDRON_REFERENCE_SAMPLE samples points in the reference tetrahedron.
• TETRAHEDRON_SAMPLE returns random points in a tetrahedron.
• TETRAHEDRON_VOLUME_3D computes the volume of a tetrahedron in 3D.
• TIMESTAMP prints the current YMDHMS date as a time stamp.

You can go up one level to the C++ source codes.

Last revised on 20 August 2009.