CUBE_FELIPPA_RULE is a C++ library which generates the points and weights of a Felippa quadrature rule over the interior of a cube in 3D.
Actually, the word "cube" is meant to designate any quadrature region defined by:
A(1) <= X <= B(1) A(2) <= Y <= B(2) A(3) <= Z <= B(3)
The computer code and data files described and made available on this web page are distributed under the GNU LGPL license.
CUBE_FELIPPA_RULE is available in a C version and a C++ version and a FORTRAN90 version and a FORTRAN77 version and a MATLAB version.
CIRCLE_RULE, a C++ library which computes quadrature rules over the circumference of a circle in 2D.
CUBE_ARBQ_RULE, a C++ library which computes quadrature rules with exactness up to total degree 15, over the interior of a cube in 3D.
CUBE_EXACTNESS, a C++ library which investigates the polynomial exactness of quadrature rules over the interior of a cube in 3D.
CUBE_GRID, a C++ library which computes a grid of points over the interior of a cube in 3D.
CUBE_INTEGRALS, a C++ library which returns the exact value of the integral of any monomial over the interior of the unit cube in 3D.
CUBE_MONTE_CARLO, a C++ library which applies a Monte Carlo method to estimate the integral of a function over the interior of the unit cube in 3D;
DISK_RULE, a C++ library which computes quadrature rules over the interior of a disk in 2D.
PYRAMID_FELIPPA_RULE, a C++ library which returns Felippa's quadratures rules for approximating integrals over the interior of a pyramid in 3D.
PYRAMID_RULE, a C++ program which computes a quadrature rule over the interior of a pyramid in 3D.
SIMPLEX_GM_RULE, a C++ library which defines Grundmann-Moeller quadrature rules over the interior of a simplex in M dimensions.
SPHERE_LEBEDEV_RULE, a C++ library which computes Lebedev quadrature rules on the surface of the unit sphere in 3D.
SQUARE_ARBQ_RULE, a C++ library which returns quadrature rules, with exactness up to total degree 20, over the interior of the symmetric square in 2D, by Hong Xiao and Zydrunas Gimbutas.
SQUARE_FELIPPA_RULE, a C++ library which returns the points and weights of a Felippa quadrature rule over the interior of a square in 2D.
SQUARE_SYMQ_RULE, a C++ library which returns symmetric quadrature rules, with exactness up to total degree 20, over the interior of the symmetric square in 2D, by Hong Xiao and Zydrunas Gimbutas.
TETRAHEDRON_ARBQ_RULE, a C++ library which returns quadrature rules, with exactness up to total degree 15, over the interior of a tetrahedron in 3D, by Hong Xiao and Zydrunas Gimbutas.
TETRAHEDRON_FELIPPA_RULE, a C++ library which returns Felippa's quadratures rules for approximating integrals over the interior of a tetrahedron in 3D.
TETRAHEDRON_KEAST_RULE, a C++ library which defines ten quadrature rules, with exactness degrees 0 through 8, over the interior of a tetrahedron in 3D.
TETRAHEDRON_NCC_RULE, a C++ library which defines Newton-Cotes closed quadrature rules over the interior of a tetrahedron in 3D.
TETRAHEDRON_NCO_RULE, a C++ library which defines Newton-Cotes open quadrature rules over the interior of a tetrahedron in 3D.
TRIANGLE_DUNAVANT_RULE, a C++ library which defines Dunavant rules for quadrature over the interior of a triangle in 2D.
TRIANGLE_FEKETE_RULE, a C++ library which defines Fekete rules for interpolation or quadrature over the interior of a triangle in 2D.
TRIANGLE_FELIPPA_RULE, a C++ library which returns Felippa's quadratures rules for approximating integrals over the interior of a triangle in 2D.
TRIANGLE_LYNESS_RULE, a C++ library which returns Lyness-Jespersen quadrature rules over the interior of a triangle in 2D.
TRIANGLE_MONTE_CARLO, a C++ program which uses the Monte Carlo method to estimate integrals over the interior of a triangle in 2D.
TRIANGLE_NCC_RULE, a C++ library which defines Newton-Cotes Closed (NCC) quadrature rules over the interior of a triangle in 2D.
TRIANGLE_NCO_RULE, a C++ library which defines Newton-Cotes Open (NCO) quadrature rules over the interior of a triangle in 2D.
TRIANGLE_SYMQ_RULE, a C++ library which returns efficient symmetric quadrature rules, with exactness up to total degree 50, over the interior of an arbitrary triangle in 2D, by Hong Xiao and Zydrunas Gimbutas.
TRIANGLE_WANDZURA_RULE, a C++ library which defines Wandzura rules for quadrature over the interior of a triangle in 2D.
WEDGE_FELIPPA_RULE, a C++ library which returns quadratures rules for approximating integrals over the interior of the unit wedge in 3D.
You can go up one level to the C++ source codes.