/* --------------------------------------------------------------------- * * Copyright (C) 1999 - 2019 by the deal.II authors * * This file is part of the deal.II library. * * The deal.II library is free software; you can use it, redistribute * it, and/or modify it under the terms of the GNU Lesser General * Public License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * The full text of the license can be found in the file LICENSE.md at * the top level directory of deal.II. * * --------------------------------------------------------------------- * * Author: Wolfgang Bangerth, University of Heidelberg, 1999 */ // @sect3{Include files} // Again, the first few include files are already known, so we won't comment // on them: #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // This one is new. We want to read a triangulation from disk, and the class // which does this is declared in the following file: #include // We will use a circular domain, and the object describing the boundary of it // comes from this file: #include // This is C++ ... #include #include // Finally, this has been discussed in previous tutorial programs before: using namespace dealii; // @sect3{The Step5 class template} // The main class is mostly as in the previous example. The most visible // change is that the function make_grid_and_dofs has been // removed, since creating the grid is now done in the run // function and the rest of its functionality is now in // setup_system. Apart from this, everything is as before. template class Step5 { public: Step5(); void run(); private: void setup_system(); void assemble_system(); void solve(); void output_results(const unsigned int cycle) const; Triangulation triangulation; FE_Q fe; DoFHandler dof_handler; SparsityPattern sparsity_pattern; SparseMatrix system_matrix; Vector solution; Vector system_rhs; }; // @sect3{Working with nonconstant coefficients} // In step-4, we showed how to use non-constant boundary values and right hand // side. In this example, we want to use a variable coefficient in the // elliptic operator instead. Since we have a function which just depends on // the point in space we can do things a bit more simply and use a plain // function instead of inheriting from Function. // This is the implementation of the coefficient function for a single // point. We let it return 20 if the distance to the origin is less than 0.5, // and 1 otherwise. template double coefficient(const Point &p) { if (p.square() < 0.5 * 0.5) return 20; else return 1; } // @sect3{The Step5 class implementation} // @sect4{Step5::Step5} // This function is as before. template Step5::Step5() : fe(1) , dof_handler(triangulation) {} // @sect4{Step5::setup_system} // This is the function make_grid_and_dofs from the previous // example, minus the generation of the grid. Everything else is unchanged: template void Step5::setup_system() { dof_handler.distribute_dofs(fe); std::cout << " Number of degrees of freedom: " << dof_handler.n_dofs() << std::endl; DynamicSparsityPattern dsp(dof_handler.n_dofs()); DoFTools::make_sparsity_pattern(dof_handler, dsp); sparsity_pattern.copy_from(dsp); system_matrix.reinit(sparsity_pattern); solution.reinit(dof_handler.n_dofs()); system_rhs.reinit(dof_handler.n_dofs()); } // @sect4{Step5::assemble_system} // As in the previous examples, this function is not changed much with regard // to its functionality, but there are still some optimizations which we will // show. For this, it is important to note that if efficient solvers are used // (such as the preconditioned CG method), assembling the matrix and right hand // side can take a comparable time, and you should think about using one or // two optimizations at some places. // // The first parts of the function are completely unchanged from before: template void Step5::assemble_system() { QGauss quadrature_formula(fe.degree + 1); FEValues fe_values(fe, quadrature_formula, update_values | update_gradients | update_quadrature_points | update_JxW_values); const unsigned int dofs_per_cell = fe.dofs_per_cell; const unsigned int n_q_points = quadrature_formula.size(); FullMatrix cell_matrix(dofs_per_cell, dofs_per_cell); Vector cell_rhs(dofs_per_cell); std::vector local_dof_indices(dofs_per_cell); // Next is the typical loop over all cells to compute local contributions // and then to transfer them into the global matrix and vector. The only // change in this part, compared to step-4, is that we will use the // coefficient function defined above to compute the // coefficient value at each quadrature point. for (const auto &cell : dof_handler.active_cell_iterators()) { cell_matrix = 0.; cell_rhs = 0.; fe_values.reinit(cell); for (unsigned int q_index = 0; q_index < n_q_points; ++q_index) { const double current_coefficient = coefficient(fe_values.quadrature_point(q_index)); for (unsigned int i = 0; i < dofs_per_cell; ++i) { for (unsigned int j = 0; j < dofs_per_cell; ++j) cell_matrix(i, j) += (current_coefficient * // a(x_q) fe_values.shape_grad(i, q_index) * // grad phi_i(x_q) fe_values.shape_grad(j, q_index) * // grad phi_j(x_q) fe_values.JxW(q_index)); // dx cell_rhs(i) += (fe_values.shape_value(i, q_index) * // phi_i(x_q) 1.0 * // f(x_q) fe_values.JxW(q_index)); // dx } } cell->get_dof_indices(local_dof_indices); for (unsigned int i = 0; i < dofs_per_cell; ++i) { for (unsigned int j = 0; j < dofs_per_cell; ++j) system_matrix.add(local_dof_indices[i], local_dof_indices[j], cell_matrix(i, j)); system_rhs(local_dof_indices[i]) += cell_rhs(i); } } // With the matrix so built, we use zero boundary values again: std::map boundary_values; VectorTools::interpolate_boundary_values(dof_handler, 0, Functions::ZeroFunction(), boundary_values); MatrixTools::apply_boundary_values(boundary_values, system_matrix, solution, system_rhs); } // @sect4{Step5::solve} // The solution process again looks mostly like in the previous // examples. However, we will now use a preconditioned conjugate gradient // algorithm. It is not very difficult to make this change. In fact, the only // thing we have to alter is that we need an object which will act as a // preconditioner. We will use SSOR (symmetric successive overrelaxation), // with a relaxation factor of 1.2. For this purpose, the // SparseMatrix class has a function which does one SSOR step, // and we need to package the address of this function together with the // matrix on which it should act (which is the matrix to be inverted) and the // relaxation factor into one object. The PreconditionSSOR class // does this for us. (PreconditionSSOR class takes a template // argument denoting the matrix type it is supposed to work on. The default // value is SparseMatrix@, which is exactly what we need // here, so we simply stick with the default and do not specify anything in // the angle brackets.) // // Note that for the present case, SSOR doesn't really perform much better // than most other preconditioners (though better than no preconditioning at // all). A brief comparison of different preconditioners is presented in the // Results section of the next tutorial program, step-6. // // With this, the rest of the function is trivial: instead of the // PreconditionIdentity object we have created before, we now use // the preconditioner we have declared, and the CG solver will do the rest for // us: template void Step5::solve() { SolverControl solver_control(1000, 1e-12); SolverCG<> solver(solver_control); PreconditionSSOR<> preconditioner; preconditioner.initialize(system_matrix, 1.2); solver.solve(system_matrix, solution, system_rhs, preconditioner); std::cout << " " << solver_control.last_step() << " CG iterations needed to obtain convergence." << std::endl; } // @sect4{Step5::output_results and setting output flags} // Writing output to a file is mostly the same as for the previous example, // but here we will show how to modify some output options and how to // construct a different filename for each refinement cycle. template void Step5::output_results(const unsigned int cycle) const { DataOut data_out; data_out.attach_dof_handler(dof_handler); data_out.add_data_vector(solution, "solution"); data_out.build_patches(); // For this example, we would like to write the output directly to a file in // Encapsulated Postscript (EPS) format. The library supports this, but // things may be a bit more difficult sometimes, since EPS is a printing // format, unlike most other supported formats which serve as input for // graphical tools. Therefore, you can't scale or rotate the image after it // has been written to disk, and you have to decide about the viewpoint or // the scaling in advance. // // The defaults in the library are usually quite reasonable, and regarding // viewpoint and scaling they coincide with the defaults of // Gnuplot. However, since this is a tutorial, we will demonstrate how to // change them. For this, we first have to generate an object describing the // flags for EPS output (similar flag classes exist for all supported output // formats): DataOutBase::EpsFlags eps_flags; // They are initialized with the default values, so we only have to change // those that we don't like. For example, we would like to scale the z-axis // differently (stretch each data point in z-direction by a factor of four): eps_flags.z_scaling = 4.; // Then we would also like to alter the viewpoint from which we look at the // solution surface. The default is at an angle of 60 degrees down from the // vertical axis, and 30 degrees rotated against it in mathematical positive // sense. We raise our viewpoint a bit and look more along the y-axis: eps_flags.azimut_angle = 40.; eps_flags.turn_angle = 10.; // That shall suffice. There are more flags, for example whether to draw the // mesh lines, which data vectors to use for colorization of the interior of // the cells, and so on. You may want to take a look at the documentation of // the EpsFlags structure to get an overview of what is possible. // // The only thing still to be done, is to tell the output object to use // these flags: data_out.set_flags(eps_flags); // The above way to modify flags requires recompilation each time we would // like to use different flags. This is inconvenient, and we will see more // advanced ways in step-19 where the output flags are determined at run // time using an input file (step-19 doesn't show many other things; you // should feel free to read over it even if you haven't done step-6 to // step-18 yet). // Finally, we need the filename to which the results are to be written. We // would like to have it of the form solution-N.eps, where N is // the number of the refinement cycle. Thus, we have to convert an integer // to a part of a string; this is most easily done using the C++ function // std::to_string. With the so-constructed filename, we can // then open an output stream and write the data to that file: std::ofstream output("solution-" + std::to_string(cycle) + ".eps"); data_out.write_eps(output); } // @sect4{Step5::run} // The second to last thing in this program is the definition of the // run() function. In contrast to the previous programs, we will // compute on a sequence of meshes that after each iteration is globally // refined. The function therefore consists of a loop over 6 cycles. In each // cycle, we first print the cycle number, and then have to decide what to do // with the mesh. If this is not the first cycle, we simply refine the // existing mesh once globally. Before running through these cycles, however, // we have to generate a mesh: // In previous examples, we have already used some of the functions from the // GridGenerator class. Here we would like to read a grid from a // file where the cells are stored and which may originate from someone else, // or may be the product of a mesh generator tool. // // In order to read a grid from a file, we generate an object of data type // GridIn and associate the triangulation to it (i.e. we tell it to fill our // triangulation object when we ask it to read the file). Then we open the // respective file and initialize the triangulation with the data in the file: template void Step5::run() { GridIn grid_in; grid_in.attach_triangulation(triangulation); std::ifstream input_file("circle-grid.inp"); // We would now like to read the file. However, the input file is only for a // two-dimensional triangulation, while this function is a template for // arbitrary dimension. Since this is only a demonstration program, we will // not use different input files for the different dimensions, but rather // quickly kill the whole program if we are not in 2D. Of course, since the // main function below assumes that we are working in two dimensions we // could skip this check, in this version of the program, without any ill // effects. // // It turns out that more than 90 per cent of programming errors are invalid // function parameters such as invalid array sizes, etc, so we use // assertions heavily throughout deal.II to catch such mistakes. For this, // the Assert macro is a good choice, since it makes sure that // the condition which is given as first argument is valid, and if not // throws an exception (its second argument) which will usually terminate // the program giving information where the error occurred and what the // reason was. (A longer discussion of what exactly the @p Assert macro // does can be found in the @ref Exceptions "exception documentation module".) // This generally reduces the time to find programming errors // dramatically and we have found assertions an invaluable means to program // fast. // // On the other hand, all these checks (there are over 10,000 of them in the // library at present) should not slow down the program too much if you want // to do large computations. To this end, the Assert macro is // only used in debug mode and expands to nothing if in optimized // mode. Therefore, while you test your program on small problems and debug // it, the assertions will tell you where the problems are. Once your // program is stable, you can switch off debugging and the program will run // your real computations without the assertions and at maximum speed. More // precisely: turning off all the checks in the library (which prevent you // from calling functions with wrong arguments, walking off of arrays, etc.) // by compiling your program in optimized mode usually makes things run // about four times faster. Even though optimized programs are more // performant, we still recommend developing in debug mode since it allows // the library to find lots of common programming errors automatically. For // those who want to try: The way to switch from debug mode to optimized // mode is to recompile your program with the command make // release. The output of the make program should now // indicate to you that the program is now compiled in optimized mode, and // it will later also be linked to libraries that have been compiled for // optimized mode. In order to switch back to debug mode, simply recompile // with the command make debug. Assert(dim == 2, ExcInternalError()); // ExcInternalError is a globally defined exception, which may be thrown // whenever something is terribly wrong. Usually, one would like to use more // specific exceptions, and particular in this case one would of course try // to do something else if dim is not equal to two, e.g. create // a grid using library functions. Aborting a program is usually not a good // idea and assertions should really only be used for exceptional cases // which should not occur, but might due to stupidity of the programmer, // user, or someone else. The situation above is not a very clever use of // Assert, but again: this is a tutorial and it might be worth to show what // not to do, after all. // So if we got past the assertion, we know that dim==2, and we can now // actually read the grid. It is in UCD (unstructured cell data) format // (though the convention is to use the suffix inp for UCD // files): grid_in.read_ucd(input_file); // If you like to use another input format, you have to use one of the other // grid_in.read_xxx function. (See the documentation of the // GridIn class to find out what input formats are presently // supported.) // The grid in the file describes a circle. Therefore we have to use a // manifold object which tells the triangulation where to put new points on // the boundary when the grid is refined. Unlike step-1, since GridIn does // not know that the domain has a circular boundary (unlike // GridGenerator::hyper_shell) we have to explicitly attach a manifold to // the boundary after creating the triangulation to get the correct result // when we refine the mesh. const SphericalManifold boundary; triangulation.set_all_manifold_ids_on_boundary(0); triangulation.set_manifold(0, boundary); for (unsigned int cycle = 0; cycle < 6; ++cycle) { std::cout << "Cycle " << cycle << ':' << std::endl; if (cycle != 0) triangulation.refine_global(1); // Now that we have a mesh for sure, we write some output and do all the // things that we have already seen in the previous examples. std::cout << " Number of active cells: " // << triangulation.n_active_cells() // << std::endl // << " Total number of cells: " // << triangulation.n_cells() // << std::endl; setup_system(); assemble_system(); solve(); output_results(cycle); } } // @sect3{The main function} // The main function looks mostly like the one in the previous example, so we // won't comment on it further: int main() { Step5<2> laplace_problem_2d; laplace_problem_2d.run(); return 0; }