06 May 2020 05:35:58 PM TRIANGULATION_QUALITY: C++ version: Compute triangulation quality measures. Compiled on May 6 2020 at 17:31:03. Read the header of "ell3_nodes.txt". Spatial dimension NODE_DIM = 2 Number of nodes NODE_NUM = 21 Read the data in "ell3_nodes.txt". First 5 nodes: Row: 1 2 Col 1 0 0 2 1 0 3 2 0 4 3 0 5 4 0 Read the header of "ell3_elements.txt". Element order = 3 Number of elements = 24 Read the data in "ell3_elements.txt". First 10 elements: Row: 1 2 3 Col 1 1 2 6 2 7 6 2 3 2 3 7 4 8 7 3 5 3 4 8 6 9 8 4 7 4 5 9 8 10 9 5 9 6 7 11 10 12 11 7 MESH_BASE_ZERO: The element indexing appears to be 1-based! This will be converted to 0-based. ALPHA compares the smallest angle against 60 degrees. Values of ALPHA range from 0 (extremely poor) to 1 (excellent). (The second figure is the same number in degrees.) ALPHA_MIN : minimum over all triangles = 0.208813 12.5288 ALPHA_AVE : average over all triangles = 3.97887e+28 2.38732e+30 ALPHA_AREA : average weighted by area = nan nan AREA compares the areas of the triangles. Values of AREA_RATIO range from 0 (extremely poor) to 1 (excellent). AREA_MIN : minimum area = 0.5 AREA_MAX : maximum area = 2 AREA_RATIO : minimum/maximum area = 0.25 AREA_AVE : average area = -nan AREA_STD : standard deviation = -nan AREA_NEG : area < 0 = 0 AREA_ZERO : area = 0 = 0 Q is the ratio of 2 * inradius to outradius. Values of Q range from 0 (extremely poor) to 1 (excellent). Q_MIN : minimum Q = 0.103805 Q_MAX : maximum Q = 0.828427 Q_AVE : average Q = -nan Q_AREA : average Q weighted by area = 0 The geometric bandwidth M = 11 TRIANGULATION_QUALITY: Normal end of execution. 06 May 2020 05:35:58 PM 06 May 2020 05:35:58 PM TRIANGULATION_QUALITY: C++ version: Compute triangulation quality measures. Compiled on May 6 2020 at 17:31:03. Read the header of "hex_holes6_nodes.txt". Spatial dimension NODE_DIM = 2 Number of nodes NODE_NUM = 511 Read the data in "hex_holes6_nodes.txt". First 5 nodes: Row: 1 2 Col 1 0 0.9444 2 0 1 3 0.0378 0.9659 4 0.0378 0.9103 5 0.0756 0.9318 Read the header of "hex_holes6_elements.txt". Element order = 6 Number of elements = 232 Read the data in "hex_holes6_elements.txt". First 10 elements: Row: 1 2 3 4 5 6 Col 1 294 373 354 325 352 323 2 60 95 86 73 81 71 3 373 374 428 410 412 411 4 95 96 136 114 116 115 5 239 294 242 268 269 248 6 36 60 42 46 47 37 7 96 62 91 76 74 82 8 374 301 361 332 330 355 9 96 91 135 82 100 99 10 91 62 66 74 61 75 MESH_BASE_ZERO: The element indexing appears to be 1-based! This will be converted to 0-based. ALPHA compares the smallest angle against 60 degrees. Values of ALPHA range from 0 (extremely poor) to 1 (excellent). (The second figure is the same number in degrees.) ALPHA_MIN : minimum over all triangles = 0.00122006 0.0732037 ALPHA_AVE : average over all triangles = 0.013771 0.826258 ALPHA_AREA : average weighted by area = 0.0124653 0.747917 AREA compares the areas of the triangles. Values of AREA_RATIO range from 0 (extremely poor) to 1 (excellent). AREA_MIN : minimum area = 2.93e-06 AREA_MAX : maximum area = 0.162347 AREA_RATIO : minimum/maximum area = 1.80477e-05 AREA_AVE : average area = 0.0142941 AREA_STD : standard deviation = 0.0181765 AREA_NEG : area < 0 = 0 AREA_ZERO : area = 0 = 0 Q is the ratio of 2 * inradius to outradius. Values of Q range from 0 (extremely poor) to 1 (excellent). Q_MIN : minimum Q = 3.26959e-06 Q_MAX : maximum Q = 0.99999 Q_AVE : average Q = 0.389676 Q_AREA : average Q weighted by area = 0.296787 The geometric bandwidth M = 167 TRIANGULATION_QUALITY: Normal end of execution. 06 May 2020 05:35:58 PM