triangulation_display_opengl(): C++ version Compiled on May 11 2025 at 20:30:23. This program reads information defining a 3, 4 or 6 node triangulation and displays an image of the triangulation using OpenGL. The file has been examined. The spatial dimension DIM_NUM = 2 The number of nodes NODE_NUM = 21 Minimum: 0 0 Maximum: 4 4 Range: 4 4 The file has been examined. The order TRIANGLE_ORDER = 3 The number of triangles TRIANGLE_NUM = 24 Minimum node index is 1 Maximum node index is 21 Number of nodes is 21 MESH_BASE_ZERO: The element indexing appears to be 1-based! This will be converted to 0-based. Pixels: 500 500 triangulation_display_opengl(): C++ version Compiled on May 11 2025 at 20:30:23. This program reads information defining a 3, 4 or 6 node triangulation and displays an image of the triangulation using OpenGL. The file has been examined. The spatial dimension DIM_NUM = 2 The number of nodes NODE_NUM = 21 Minimum: 0 0 Maximum: 4 4 Range: 4 4 The file has been examined. The order TRIANGLE_ORDER = 6 The number of triangles TRIANGLE_NUM = 6 Minimum node index is 1 Maximum node index is 21 Number of nodes is 21 MESH_BASE_ZERO: The element indexing appears to be 1-based! This will be converted to 0-based. Pixels: 500 500