tri_surface_display_opengl(): C++ version: Compiled on May 11 2025 at 20:30:38. This program reads files defining the nodes and elements of a triangular mesh that forms a surface in 3D. An image of the surface is displayed using OpenGL. The image rotates slowly around the X, Y or Z axis. Click the mouse to change the axis. The node file has been examined. The spatial dimension DIM_NUM = 3 The number of nodes NODE_NUM = 58 Minimum: -1 -1 -1 Maximum: 1 1 1 Range: 2 2 2 First five nodes: Row: 1 2 3 Col 1 0 0 -1 2 0.382683 0 -0.92388 3 0.270598 0.270598 -0.92388 4 2.34326e-17 0.382683 -0.92388 5 -0.270598 0.270598 -0.92388 The element file has been examined. The element order = 3 The number of elements = 112 First five elements: Row: 1 2 3 Col 1 3 2 1 2 4 3 1 3 5 4 1 4 6 5 1 5 7 6 1 MESH_BASE_ZERO: The element indexing appears to be 1-based! This will be converted to 0-based. Pixels: 500 500