TRIANGLE_INTEGRALS is a C++ library which returns the exact value of the integral of a polynomial over the interior of an arbitrary triangle in 2D.
The computer code and data files described and made available on this web page are distributed under the GNU LGPL license.
TRIANGLE_INTEGRALS is available in a C version and a C++ version and a FORTRAN77 version and a FORTRAN90 version and a MATLAB version and a Python version.
BALL_INTEGRALS, a C++ library which returns the exact value of the integral of any monomial over the interior of the unit ball in 3D.
CIRCLE_INTEGRALS, a C++ library which returns the exact value of the integral of any monomial over the surface of the unit circle in 2D.
CUBE_INTEGRALS, a C++ library which returns the exact value of the integral of any monomial over the interior of the unit cube in 3D.
DISK_INTEGRALS, a C++ library which returns the exact value of the integral of any monomial over the interior of the unit disk in 2D.
HYPERBALL_INTEGRALS, a C++ library which returns the exact value of the integral of any monomial over the interior of the unit hyperball in M dimensions.
HYPERCUBE_INTEGRALS, a C++ library which returns the exact value of the integral of any monomial over the interior of the unit hypercube in M dimensions.
HYPERSPHERE_INTEGRALS, a C++ library which returns the exact value of the integral of any monomial over the surface of the unit hypersphere in M dimensions.
LINE_INTEGRALS, a C++ library which returns the exact value of the integral of any monomial over the length of the unit line in 1D.
POLYGON_INTEGRALS, a C++ library which returns the exact value of the integral of any monomial over the interior of a polygon in 2D.
PYRAMID_INTEGRALS, a C++ library which returns the exact value of the integral of any monomial over the interior of the unit pyramid in 3D.
SIMPLEX_INTEGRALS, a C++ library which returns the exact value of the integral of any monomial over the interior of the unit simplex in M dimensions.
SPHERE_INTEGRALS, a C++ library which returns the exact value of the integral of any monomial over the surface of the unit sphere in 3D.
SQUARE_INTEGRALS, a C++ library which returns the exact value of the integral of any monomial over the interior of the unit square in 2D.
TETRAHEDRON_INTEGRALS, a C++ library which returns the exact value of the integral of any monomial over the interior of the unit tetrahedron in 3D.
TRIANGLE_ANALYZE, a C++ program which reads a triangle defined in a file, and uses the triangle_properties() library to compute angles, area, centroid, circumcircle, edge lengths, incircle, orientation, orthocenter, and quality.
TRIANGLE_DUNAVANT_RULE, a C++ library which sets up a Dunavant quadrature rule over the interior of a triangle in 2D.
TRIANGLE_FEKETE_RULE, a C++ library which defines Fekete rules for quadrature or interpolation over the interior of a triangle in 2D.
TRIANGLE_FELIPPA_RULE, a C++ library which returns Felippa's quadratures rules for approximating integrals over the interior of a triangle in 2D.
TRIANGLE_LYNESS_RULE, a C++ library which returns Lyness-Jespersen quadrature rules over the interior of a triangle in 2D.
TRIANGLE_MONTE_CARLO, a C++ library which uses the Monte Carlo method to estimate the integral of a function over the interior of the unit triangle in 2D.
TRIANGLE_NCC_RULE, a C++ library which defines Newton-Cotes closed quadrature rules over the interior of a triangle in 2D.
TRIANGLE_NCO_RULE, a C++ library which defines Newton-Cotes open quadrature rules on a triangle.
TRIANGLE_SYMQ_RULE, a C++ library which returns efficient symmetric quadrature rules, with exactness up to total degree 50, over the interior of an arbitrary triangle in 2D, by Hong Xiao and Zydrunas Gimbutas.
TRIANGLE_WANDZURA_RULE, a C++ library which sets up a quadrature rule of exactness 5, 10, 15, 20, 25 or 30 over the interior of a triangle in 2D.
TRIANGLE01_INTEGRALS, a C++ library which determines the exact integral of a monomial over the unit triangle in 2D.
WEDGE_INTEGRALS, a C++ library which returns the exact value of the integral of any monomial over the interior of the unit wedge in 3D.
You can go up one level to the C++ source codes.