screenshot_opengl


screenshot_opengl, a C++ code which shows how a program using the OpenGL graphics library can save a screenshot of the graphics being displayed.

Licensing:

The computer code and data files described and made available on this web page are distributed under the MIT license

Languages:

screenshot_opengl is available in a C version and a C++ version.

Related Data and Programs:

screenshot_opengl_test

caustic_opengl, a C++ code which computes a caustic curve and displays it using OpenGL.

FERN_OPENGL, a C++ code which uses OpenGL to display the Barnsley fractal fern.

LIFE_OPENGL, a C++ code which simulates a version of John Conway's "Game of Life", displaying the results using OpenGL.

LIGHTS_OUT_OPENGL, a C++ code which sets up a "Lights Out" game and allows the user to solve it, using the OpenGL graphics window.

LISSAJOUS_OPENGL, a C++ code which computes a Lissajous figure and displays it using OpenGL.

opengl_test, C++ codes which illustrate the use of the OpenGL graphics library;

POLYGONAL_SURFACE_DISPLAY_OPENGL, a C++ code which displays a surface in 3D described as a set of polygons, using OpenGL.

ROTATING_CUBE_DISPLAY_OPENGL, a C++ code which displays a rotating color cube in 3D, using OpenGL;

SPHERE_XYZ_DISPLAY_OPENGL, a C++ code which reads XYZ information defining points in 3D, and displays a unit sphere and the points, using OpenGL.

TET_MESH_DISPLAY_OPENGL, a C++ code which reads a pair of files defining a tetrahedral mesh and displays an image using OpenGL.

TGA, a data directory which contains TGA or TARGA graphics file;

TRIANGULATION_DISPLAY_OPENGL, a C++ code which reads a pair of files defining a triangulation and displays an image using OpenGL.

Source Code:


Last revised on 19 May 2023.