// // I4 Utilities. // int i4_log_10 ( int i ); int i4_max ( int i1, int i2 ); int i4_min ( int i1, int i2 ); int i4_power ( int i, int j ); // // R8 Utilities. // double r8_uniform_01 ( int &seed ); // // Real double precision Banded Lower Triangular. // double r8blt_det ( int n, int ml, double a[] ); double *r8blt_indicator ( int n, int ml ); double *r8blt_mtv ( int n, int ml, double a[], double x[] ); double *r8blt_mv ( int n, int ml, double a[], double x[] ); void r8blt_print ( int n, int ml, double a[], string title ); void r8blt_print_some ( int n, int ml, double a[], int ilo, int jlo, int ihi, int jhi, string title ); double *r8blt_random ( int n, int ml, int &seed ); double *r8blt_sl ( int n, int ml, double a[], double b[] ); double *r8blt_slt ( int n, int ml, double a[], double b[] ); double *r8blt_to_r8ge ( int n, int ml, double a[] ); double *r8blt_zeros ( int n, int ml ); // // Real double precision General. // void r8ge_print ( int m, int n, double a[], string title ); void r8ge_print_some ( int m, int n, double a[], int ilo, int jlo, int ihi, int jhi, string title ); // // R8VEC utilities. // double *r8vec_indicator1_new ( int n ); void r8vec_print ( int n, double a[], string title ); double *r8vec_uniform_01_new ( int n, int &seed ); double *r8vec_zeros_new ( int n );