WEDGE_MONTE_CARLO is a C library which uses the Monte Carlo method to estimate the integral of a function over the interior of the unit wedge in 3D
The interior of the unit wedge in 3D is defined by the constraints:
0 <= X 0 <= Y X + Y <= 1 -1 <= Z <= +1
The computer code and data files described and made available on this web page are distributed under the GNU LGPL license.
WEDGE_MONTE_CARLO is available in a C version and a C++ version and a FORTRAN77 version and a FORTRAN90 version and a MATLAB version and a Python version.
BALL_MONTE_CARLO, a C library which applies a Monte Carlo method to estimate integrals of a function over the interior of the unit ball in 3D;
CIRCLE_MONTE_CARLO, a C library which applies a Monte Carlo method to estimate the integral of a function on the circumference of the unit circle in 2D;
CUBE_MONTE_CARLO, a C library which applies a Monte Carlo method to estimate the integral of a function over the interior of the unit cube in 3D;
DISK_MONTE_CARLO, a C library which applies a Monte Carlo method to estimate the integral of a function over the interior of the unit disk in 2D;
DISK_QUARTER_MONTE_CARLO, a C library which applies a Monte Carlo method to estimate the integral of a function over the interior of the unit quarter disk in 2D;
ELLIPSE_MONTE_CARLO a C library which uses the Monte Carlo method to estimate the value of integrals over the interior of an ellipse in 2D.
ELLIPSOID_MONTE_CARLO a C library which uses the Monte Carlo method to estimate the value of integrals over the interior of an ellipsoid in M dimensions.
HYPERBALL_MONTE_CARLO, a C library which applies a Monte Carlo method to estimate the integral of a function over the interior of the unit hyperball in M dimensions;
HYPERBALL_VOLUME_MONTE_CARLO, a C program which applies a Monte Carlo method to estimate the volume of the unit hyperball in M dimensions;
HYPERCUBE_MONTE_CARLO, a C library which applies a Monte Carlo method to estimate the integral of a function over the interior of the unit hypercube in M dimensions;
HYPERSPHERE_MONTE_CARLO, a C library which applies a Monte Carlo method to estimate the integral of a function on the surface of the unit sphere in M dimensions;
LINE_MONTE_CARLO, a C library which applies a Monte Carlo method to estimate the integral of a function over the length of the unit line in 1D;
POLYGON_MONTE_CARLO, a C library which applies a Monte Carlo method to estimate the integral of a function over the interior of a polygon in 2D.
PYRAMID_MONTE_CARLO, a C library which applies a Monte Carlo method to estimate integrals of a function over the interior of the unit pyramid in 3D;
SIMPLEX_GM_RULE, a C library which defines Grundmann-Moeller quadrature rules over the interior of a triangle in 2D, a tetrahedron in 3D, or over the interior of the simplex in M dimensions.
SIMPLEX_MONTE_CARLO, a C library which uses the Monte Carlo method to estimate integrals over the interior of the unit simplex in M dimensions.
SPHERE_MONTE_CARLO, a C library which uses the Monte Carlo method to estimate integrals over the surface of the unit sphere in 3D.
SPHERE_TRIANGLE_MONTE_CARLO, a C library which applies a Monte Carlo method to estimate the integral of a function over a spherical triangle on the surface of the unit sphere in 3D;
SQUARE_MONTE_CARLO, a C library which applies a Monte Carlo method to estimate the integral of a function over the interior of the unit square in 2D;
TETRAHEDRON_MONTE_CARLO, a C library which uses the Monte Carlo method to estimate integrals over the interior of the unit tetrahedron in 3D.
TRIANGLE_MONTE_CARLO, a C library which uses the Monte Carlo method to estimate integrals over the interior of the unit triangle in 2D.
WEDGE_EXACTNESS, a C program which investigates the monomial exactness of a quadrature rule over the interior of the unit wedge in 3D.
WEDGE_FELIPPA_RULE, a C library which returns quadratures rules for approximating integrals over the interior of the unit wedge in 3D.
WEDGE_INTEGRALS, a C library which returns the exact value of the integral of any monomial over the interior of the unit wedge in 3D.
You can go up one level to the C source codes.